Marid 5e Stat Block

NPC Statblock Compendium GM Binder

NPC Statblock Compendium by gq69 – Created with GM Binder. This document was lovingly created using GM Binder.. If you would like to support the GM Binder …

Super Mario 5E GM Binder

This setting is meant to adapt 5e to the colouful, whimsical, and adventure-filled setting of the Mario series. I took heavy inspiration from Nintendo, and they own the rights to pretty much this entire book. … the introduction of which explains how to interpret a stat block. The creatures are presented in alphabetical order. Boo.

Marid – jsigvard.com

The marid magically shoots water in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and, if it is Huge or smaller, is pushed up to 20 feet away from the marid and knocked prone.

Bestiary: Marid – 5e.tools

The marid magically shoots water in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and, if it is Huge or smaller, is pushed up to 20 feet away from the marid and knocked prone.

Dungeons & Dragons 5th Edition Quick Reference

Summon Air Elemental. Five aarakocra within 30 feet of each other can magically summon an air elemental. Each of the five must use its action and movement on three consecutive turns to perform an aerial dance and must maintain concentration while doing so (as if concentrating on a spell).

Marid – Heroku

The marid magically shoots water in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and, if it is Huge or smaller, is pushed up to 20 feet away from the marid and knocked prone.

Marid Tactics – The Monsters Know What They’re Doing

Oct 31, 2016 · The D&D marid, like its fiery cousin, the efreet, is a brute fighter with extraordinarily high Strength and Constitution but also extraordinarily high mental attributes. Like jinn, marids have proficiency in Dexterity, Wisdom and Charisma saving throws along with a Constitution high enough to make saving throws easily without proficiency, so …

Monster Stat Blocks (L)

Marid 5e Stat Block

Basic Rules Sources Monster Stat Blocks (L) Saving Throws Con +10, Int +12, Wis +9. Skills Arcana +19, History +12, Insight +9, Perception +9. Damage Resistances cold, lightning, necrotic. Damage Immunities poison; bludgeoning, piercing, and slashing from nonmagical attacks. Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned. Senses truesight 120 ft., passive Perception 19

D&D 5e Statblock Generator

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